Lessons learned, bugs bugs bugs


So, major lessoned learned. DON'T UPLOAD NEW BUILDS EVERYTIME YOU CHANGE SOMETHING!

Got into a very bad habit of making some 'cool' changes, and then wanting to update things more or less right away.

Of course this meant very little testing and an assumption on my part that everything was working as intended.


Plot twist - it wasn't.

Actually the game had a major bug and the spawn system and speed management systems were not working as intended.

So that's fixed.

Game now increases speed by 2 units every 30 seconds.

Also added some easter egg's / silly things. (mainly debug code that I repurposed).

Pretty safe to say that's the end of this project.

Files

Halloween AdventureV1.04Windowed.zip 36 MB
24 days ago

Get Klaus's Halloween Adventure

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